Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
92 lines
3.5 KiB
Plaintext
92 lines
3.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Voracious Dispelling
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//:: FileName inv_dra_vordspl.nss
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//::///////////////////////////////////////////////
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/*
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Lesser Invocation
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4th Level Spell
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You attempt to strip all magical effects from a
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single target. You can also target a group of
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creatures, attempting to remove the most powerful
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spell effect from each creature. To remove an
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effect, the caster makes a dispel check of 1d20 +1
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per caster level (to a maximum of +10) against a DC
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of 11 + the spell effect's caster level. Anyone who
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has an active spell effect dispelled in this way
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takes 1 point of damage per level of the spell
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effect.
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*/
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//::///////////////////////////////////////////////
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#include "inc_dispel"
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if(!PreInvocationCastCode()) return;
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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location lLocal = PRCGetSpellTargetLocation();
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int nCasterLevel = GetInvokerLevel(oCaster, GetInvokingClass());
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int iTypeDispel = GetLocalInt(GetModule(),"BIODispel");
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effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
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//--------------------------------------------------------------------------
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// Dispel Magic is capped at caster level 10
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//--------------------------------------------------------------------------
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if(nCasterLevel > 10)
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{
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nCasterLevel = 10;
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}
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if (GetIsObjectValid(oTarget))
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{
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//----------------------------------------------------------------------
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// Targeted Dispel - Dispel all
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//----------------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact);
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}
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else
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{
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//----------------------------------------------------------------------
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// Area of Effect - Only dispel best effect
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//----------------------------------------------------------------------
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lLocal);
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE);
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while (GetIsObjectValid(oTarget))
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{
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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//--------------------------------------------------------------
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// Handle Area of Effects
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//--------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelAoE(oTarget, oCaster, nCasterLevel);
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else
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spellsDispelAoEMod(oTarget, oCaster, nCasterLevel);
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}
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else if (GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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{
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SignalEvent(oTarget, EventSpellCastAt(oCaster, INVOKE_VORACIOUS_DISPELLING));
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}
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else
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{
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact, FALSE);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact, FALSE);
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE);
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}
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}
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} |