PRC8/nwn/nwnprc/trunk/newspellbook/inv_tenacplague.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

74 lines
2.8 KiB
Plaintext

#include "prc_alterations"
#include "inc_utility"
#include "inv_inc_invfunc"
#include "inv_invokehook"
void BuffSummon(int nAOE, location lTarget, object oCaster)
{
int i = 1;
object oSummon = GetAssociate(ASSOCIATE_TYPE_SUMMONED, OBJECT_SELF, i);
if(DEBUG) DoDebug("inv_tenacplague: First Summon is " + DebugObject2Str(oSummon));
while(GetIsObjectValid(oSummon))
{
i++;
oSummon = GetAssociate(ASSOCIATE_TYPE_SUMMONED, OBJECT_SELF, i);
if(DEBUG) DoDebug("inv_tenacplague: Next Summon is " + DebugObject2Str(oSummon));
}
oSummon = GetAssociate(ASSOCIATE_TYPE_SUMMONED, OBJECT_SELF, i - 1);
if(DEBUG) DoDebug("inv_tenacplague: Final Summon is " + DebugObject2Str(oSummon));
effect eAOE = EffectAreaOfEffect(nAOE);
effect eCritImmune = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT);
effect eWeaponImm1 = EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 100);
effect eWeaponImm2 = EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 100);
effect eWeaponImm3 = EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 100);
effect eLink = EffectLinkEffects(eCritImmune, eWeaponImm1);
eLink = EffectLinkEffects(eLink, eWeaponImm2);
eLink = EffectLinkEffects(eLink, eWeaponImm3);
eLink = EffectLinkEffects(eLink, eAOE);
eLink = EffectLinkEffects(eLink, EffectCutsceneParalyze());
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_FLIES));
SetLocalInt(oSummon, "IgnoreSwarmDmg", TRUE);
SetLocalInt(oCaster, "SwarmDmgType", INVOKE_TENACIOUS_PLAGUE);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, ExtraordinaryEffect(eLink), oSummon);
}
void main()
{
if (!PreInvocationCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
//Declare major variables
int nCasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
effect eSummon = EffectSummonCreature("prc_tplagueswarm");
int nAOE;
if(nCasterLvl > 17)
nAOE = INVOKE_AOE_SWARMDMG_6;
else if(nCasterLvl > 14)
nAOE = INVOKE_AOE_SWARMDMG_5;
else if(nCasterLvl > 11)
nAOE = INVOKE_AOE_SWARMDMG_4;
else if(nCasterLvl > 8)
nAOE = INVOKE_AOE_SWARMDMG_3;
else if(nCasterLvl > 5)
nAOE = INVOKE_AOE_SWARMDMG_2;
else
nAOE = INVOKE_AOE_SWARMDMG;
effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1);
float fDuration = TurnsToSeconds(nCasterLvl);
//Apply the VFX impact and summon effect
MultisummonPreSummon();
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eVis, PRCGetSpellTargetLocation());
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, PRCGetSpellTargetLocation(), fDuration);
DelayCommand(0.1, BuffSummon(nAOE, PRCGetSpellTargetLocation(), OBJECT_SELF));
}