Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
43 lines
2.0 KiB
Plaintext
43 lines
2.0 KiB
Plaintext
/*
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29/12/19 by Stratovarius
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Crystal Helm
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Descriptors: Force
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Classes: Incarnate, soulborn
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Chakra: Crown
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Saving Throw: None
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You shape incarnum into a light helm that surrounds your head and anything you might be wearing on it, including another helm.
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The substance of this helm is transparent crystal with a faceted appearance. As it rests over your head, you can almost feel a
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barrier erected behind your eyes, barring the way to those who would intrude into your mind.
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The soulmeld provides protection against mental effects, granting you a +2 resistance bonus on Will saving throws against mind-affecting spells.
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Essentia: You gain a deflection bonus to your Armor Class equal to the number of points of essentia that you invest in the crystal helm.
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Chakra Bind (Crown)
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Your crystal helm settles snugly around your head, and tendrils of cold power work their way through your body.
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If you close your eyes, you can almost see your own hands glowing like a mystic crystal suffused with unearthly radiance.
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Like the invisible power of magical force, your attacks slice through the boundaries between worlds.
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Your melee attacks gain the force descriptor, making them useful against incorporeal foes. [Turn this into Blind-Fight]
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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effect eLink = EffectSavingThrowIncrease(SAVING_THROW_WILL, 2, SAVING_THROW_TYPE_MIND_SPELLS);
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if (nEssentia) eLink = EffectLinkEffects(eLink, EffectACIncrease(nEssentia, AC_DEFLECTION_BONUS));
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if (GetIsMeldBound(oMeldshaper)) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_FEAT_BLINDFIGHT), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_CRYSTAL_HELM), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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} |