Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
30 lines
1.1 KiB
Plaintext
30 lines
1.1 KiB
Plaintext
#include "shd_inc_shdfunc"
|
|
|
|
void main()
|
|
{
|
|
int nEvent = GetRunningEvent();
|
|
if(DEBUG) DoDebug("shd_mastershadow running, event: " + IntToString(nEvent));
|
|
|
|
// Get the PC. This is event-dependent
|
|
object oShadow = OBJECT_SELF;
|
|
|
|
// We aren't being called from any event, instead from EvalPRCFeats
|
|
if(nEvent == FALSE)
|
|
{
|
|
int nChild = GetLevelByClass(CLASS_TYPE_MASTER_OF_SHADOW);
|
|
object oSkin = GetPCSkin(oShadow);
|
|
itemproperty ipIP;
|
|
|
|
if (nChild >= 10)
|
|
ipIP =ItemPropertyDamageImmunity(IP_CONST_DAMAGETYPE_COLD,IP_CONST_DAMAGEIMMUNITY_100_PERCENT);
|
|
else if (nChild >= 6)
|
|
ipIP =ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGERESIST_20);
|
|
else if (nChild >= 4)
|
|
ipIP =ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGERESIST_10);
|
|
else if (nChild >= 2)
|
|
ipIP =ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGERESIST_5);
|
|
|
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
|
}
|
|
}
|