Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
/*
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12/02/19 by Stratovarius
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Carpet of Shadow, OnEnter
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Apprentice, Dark Terrain
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Level/School: 1st/Conjuration (Creation)
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Range: Close (25 ft. + 5 ft./2 levels)
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Area: 10-ft. square
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Duration: 1 minute/level
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Saving Throw: None
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Spell Resistance: No
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The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
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You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
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*/
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#include "prc_inc_spells"
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void main()
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{
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object oCreator = GetAreaOfEffectCreator();
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object oTarget = GetEnteringObject();
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object oAoE = OBJECT_SELF;
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effect eLink = EffectLinkEffects(EffectMovementSpeedDecrease(50),
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EffectVisualEffect(VFX_IMP_SLOW)
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);
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if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oCreator))
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{
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if(GetCreatureFlag(oTarget, CREATURE_VAR_IS_INCORPOREAL) != TRUE)
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{
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//Fire cast spell at event for the target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), SPELL_GREASE));
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//Apply reduced movement effect and VFX_Impact
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, FALSE);
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}// end if - Immunity check
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}// end if - Difficulty check
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}
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