Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
/*
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12/02/19 by Stratovarius
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Carpet of Shadow, OnExit
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Apprentice, Dark Terrain
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Level/School: 1st/Conjuration (Creation)
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Range: Close (25 ft. + 5 ft./2 levels)
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Area: 10-ft. square
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Duration: 1 minute/level
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Saving Throw: None
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Spell Resistance: No
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The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
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You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
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*/
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#include "prc_inc_spells"
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#include "shd_myst_const"
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void main()
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{
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object oCreator = GetAreaOfEffectCreator();
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object oTarget = GetExitingObject();
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// Loop over effects, removing the ones from this power
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effect eAOE;
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if(GetHasSpellEffect(MYST_CARPET_SHADOW, oTarget))
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{
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eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE))
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{
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if(GetEffectCreator(eAOE) == oCreator &&
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GetEffectType(eAOE) == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE &&
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GetEffectSpellId(eAOE) == MYST_CARPET_SHADOW
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)
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{
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RemoveEffect(oTarget, eAOE);
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}
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// Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}// end while - Effect loop
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}// end if - Target has been affected at all
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}
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