Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
55 lines
1.7 KiB
Plaintext
55 lines
1.7 KiB
Plaintext
/*
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18/02/19 by Stratovarius
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Truth Revealed
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Master, Eyes of the Night Sky
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Level/School: 7th/Divination
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Range: Personal
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Target: You
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Duration: 1 minute/level
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By focusing on the spiritual shadow of the world, you can see hidden truths.
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This mystery functions like the spell true seeing.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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void main()
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{
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if(!ShadPreMystCastCode()) return;
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object oShadow = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
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if(myst.bCanMyst)
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{
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myst.fDur = 60.0 * myst.nShadowcasterLevel;
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if(myst.bExtend) myst.fDur *= 2;
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myst.eLink = EffectLinkEffects(myst.eLink, EffectVisualEffect(PSI_DUR_SYNESTHETE));
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myst.eLink = EffectLinkEffects(myst.eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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effect eTrueSee = EffectTrueSeeing();
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// Adjust to PnP-like True Seeing
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if(GetPRCSwitch(PRC_PNP_TRUESEEING))
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{
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eTrueSee = EffectSeeInvisible();
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int nSpot = GetPRCSwitch(PRC_PNP_TRUESEEING_SPOT_BONUS);
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// Default to 15
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if(nSpot == 0)
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nSpot = 15;
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effect eSpot = EffectSkillIncrease(SKILL_SPOT, nSpot);
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eTrueSee = EffectLinkEffects(eTrueSee , eSpot);
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}
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// Finish the effect link
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myst.eLink = EffectLinkEffects(myst.eLink, eTrueSee);
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// Duration Effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
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}
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} |