Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
91 lines
3.2 KiB
Plaintext
91 lines
3.2 KiB
Plaintext
/*
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13/02/19 by Stratovarius
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Umbral Touch
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Apprentice, Touch of Twilight
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Level/School: 3rd/Conjuration
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Range: Touch
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Target: Creature or creatures touched
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Duration: 1 minute/level (D); see text
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Saving Throw: Fortitude partial
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Spell Resistance: Yes
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Darkness surrounds your hand, turning it into a deadly weapon.
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Umbral touch infuses one of your hands with dark, shadowy energy, allowing you to make debilitating melee touch attacks. A successful strike deals 5d6 points of damage to a
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target, which must succeed on a Fortitude saving throw or also be slowed for one round. You may make one touch attack per caster level.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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#include "prc_inc_sp_tch"
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#include "prc_sp_func"
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int DoMyst(object oShadow, object oTarget, struct mystery myst)
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{
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myst.fDur = RoundsToSeconds(1);
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if(myst.bExtend) myst.fDur *= 2;
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myst.nPen = ShadowSRPen(oShadow, myst.nShadowcasterLevel);
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SignalEvent(oTarget, EventSpellCastAt(oShadow, myst.nMystId));
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int nAttack = PRCDoMeleeTouchAttack(oTarget);
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if (nAttack > 0)
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{
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// Only creatures, and PvP check.
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if(!GetIsReactionTypeFriendly(oTarget))
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{
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// Check Spell Resistance
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if(!PRCDoResistSpell(oShadow, oTarget, myst.nPen) || myst.bIgnoreSR)
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{
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int nDamage = MetashadowsDamage(myst, 6, 5);
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ApplyTouchAttackDamage(oShadow, oTarget, nAttack, nDamage, DAMAGE_TYPE_MAGICAL);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY), oTarget);
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if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, GetShadowcasterDC(oShadow), SAVING_THROW_TYPE_SPELL))
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{
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myst.eLink = EffectSlow();
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if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
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}
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}
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}
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}
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return nAttack;
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}
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void main()
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{
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if(!ShadPreMystCastCode()) return;
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object oShadow = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct mystery myst;
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int nEvent = GetLocalInt(oShadow, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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myst = EvaluateMystery(oShadow, oTarget, (METASHADOW_EXTEND | METASHADOW_EMPOWER | METASHADOW_MAXIMIZE));
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if(myst.bCanMyst)
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{
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if(GetLocalInt(oShadow, PRC_SPELL_HOLD) && oShadow == oTarget)
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{ //holding the charge, mystesting power on self
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SetLocalSpellVariables(oShadow, myst.nShadowcasterLevel); //change 1 to number of charges
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SetLocalMystery(oShadow, MYST_HOLD_MYST+"5", myst);
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return;
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}
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DoMyst(oShadow, oTarget, myst);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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myst = GetLocalMystery(oShadow, MYST_HOLD_MYST+"5");
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if(DoMyst(oShadow, oTarget, myst))
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DecrementSpellCharges(oShadow);
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}
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}
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} |