Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
/*
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01/03/19 by Stratovarius
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Eldritch Vortex
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At 10th level, you can emit mystic energies in a 20-foot-radius burst around yourself. Any creature other than you within that area takes a –4 penalty to caster level for any
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mysteries, spells, or spell-like abilities it casts or uses. The vortex lasts 1 minute and can be used once per day.
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*/
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#include "shd_inc_shdfunc"
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#include "shd_mysthook"
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void main()
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{
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object oShadow = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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location lTarget = GetLocation(oShadow);
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effect eImplode= EffectVisualEffect(VFX_DUR_ANTILIFE_SHELL);
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effect eVis = EffectVisualEffect(VFX_IMP_NEGBLAST_ENERGY);
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//Apply the implode effect
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eImplode, lTarget, 3.0);
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//Get the first target in the shape
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
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while (GetIsObjectValid(oTarget))
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{
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if (oTarget != oShadow)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SetLocalInt(oTarget, "EldritchVortex", TRUE);
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DelayCommand(60.0, DeleteLocalInt(oTarget, "EldritchVortex"));
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}
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//Get next target in the shape
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(20.0), lTarget);
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}
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} |