Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
32 lines
870 B
Plaintext
32 lines
870 B
Plaintext
/*
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Bloodclaw Master Pouncing Charge
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tob_bldclw_pnce.nss
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3/10/08 by Stratovarius
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*/ /** @file
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You charge your foe, but instead of performing a single attack at the end of the charge,
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you perform a full attack. You also expend a maneuver
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*/
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#include "tob_inc_tobfunc"
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#include "tob_inc_recovery"
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#include "prc_inc_combmove"
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void main()
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{
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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// Expend a maneuver to do the charge
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if(ExpendRandomManeuver(oInitiator, GetPrimaryBladeMagicClass(oInitiator), DISCIPLINE_TIGER_CLAW) &&
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GetIsDisciplineWeapon(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oInitiator), DISCIPLINE_TIGER_CLAW))
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{
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// Yup, thats it.
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DoCharge(oInitiator, oTarget, TRUE, TRUE, 0, -1, FALSE, 0, FALSE, FALSE, 0, TRUE);
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}
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} |