Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
/*
|
|
----------------
|
|
Defensive Rebuke
|
|
|
|
tob_dvsp_defrbk
|
|
----------------
|
|
|
|
15/07/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Defensive Rebuke
|
|
|
|
Devoted Spirit (Boost)
|
|
Level: Crusader 3
|
|
Prerequisite: One Devoted Spirit maneuver.
|
|
Initiation Action: 1 Swift Action
|
|
Range: Personal
|
|
Target: You
|
|
Duration: 1 round
|
|
|
|
You sweep your weapon in a wide, deadly arc. When your blows strike home, you
|
|
send your foe tumbling back on the defensive. He must deal with you first, or
|
|
leave himself open to your deadly counter.
|
|
|
|
You make an attack of opportunity against any foe you strike this round
|
|
who targets your allies instead of attacking you.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
////#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
object oItem = IPGetTargetedOrEquippedMeleeWeapon();
|
|
// Add the OnHit
|
|
IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|
effect eDur = EffectVisualEffect(VFX_DUR_BLUESHIELDPROTECT);
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eDur), oTarget, 6.0);
|
|
}
|
|
} |