Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
/*
|
|
----------------
|
|
Iron Guard's Glare, Enter
|
|
|
|
tob_dvsp_igglra.nss
|
|
----------------
|
|
|
|
29/03/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Iron Guard's Glare
|
|
|
|
Devoted Spirit (Stance)
|
|
Level: Crusader 1
|
|
Initiation Action: 1 Swift Action
|
|
Range: Personal.
|
|
Target: You.
|
|
Duration: Stance.
|
|
|
|
With a quick snarl and a glare that would stop a charging barbarian in his tracks,
|
|
you spoil an opponent's attack. Rather than strike his original target, your enemy
|
|
turns his attention to you.
|
|
|
|
Any creature you threaten takes a -4 penalty on attacks against allies.
|
|
(Mechnical implementation: AoE that grants allies +4 Dodge AC when they are in it).
|
|
*/
|
|
|
|
#include "tob_inc_tobfunc"
|
|
#include "tob_movehook"
|
|
////#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
//Declare major variables
|
|
object oTarget = GetEnteringObject();
|
|
effect eAC = EffectACIncrease(4);
|
|
eAC = ExtraordinaryEffect(eAC);
|
|
// Targets it can apply to
|
|
if (oTarget != GetAreaOfEffectCreator() &&
|
|
GetIsFriend(oTarget, GetAreaOfEffectCreator()) &&
|
|
GetIsPC(oTarget))
|
|
{
|
|
// Lasts until they leave the AoE
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eAC, oTarget);
|
|
}
|
|
} |