Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
59 lines
1.5 KiB
Plaintext
59 lines
1.5 KiB
Plaintext
/*
|
|
----------------
|
|
Vanguard Strike
|
|
|
|
tob_dvsp_vngstrk
|
|
----------------
|
|
|
|
29/03/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Vanguard Strike
|
|
|
|
Devoted Spirit (Strike)
|
|
Level: Crusader 1
|
|
Initiation Action: 1 Standard Action
|
|
Range: Melee Attack
|
|
Target: One Creature
|
|
|
|
You batter aside your foe's defenses with a vicious, overwhelming attack,
|
|
leaving him vulnerable to your allies blows.
|
|
|
|
You make a single attack against an enemy. If you hit, that enemy takes a -4 AC penalty for one round.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
////#include "prc_alterations"
|
|
|
|
void TOBAttack(object oTarget, object oInitiator)
|
|
{
|
|
effect eNone;
|
|
PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Vanguard Strike Hit", "Vanguard Strike Miss");
|
|
if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
|
|
{
|
|
effect eLink = EffectLinkEffects(EffectACDecrease(4), EffectVisualEffect(VFX_IMP_SOUND_SYMBOL_WEAKNESS));
|
|
eLink = ExtraordinaryEffect(eLink);
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
|
|
}
|
|
}
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
|
|
}
|
|
} |