Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
79 lines
2.8 KiB
Plaintext
79 lines
2.8 KiB
Plaintext
/*
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Shifting Defense
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tob_stsn_sftdef.nss
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----------------
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Sept 7 2018 by Stratovarius
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Shifting Defense
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Setting Sun (Stance)
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Level: Swordsage 5
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: Stance.
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The first time per round when an opponent hits you, you reset your position ten feet away from that opponent.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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int nEvent = GetRunningEvent();
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator);
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// We're being called from the OnHit eventhook
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if(nEvent == EVENT_ITEM_ONHIT)
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{
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oItem = GetSpellCastItem();
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if(!GetHasSpellEffect(MOVE_SS_SHIFTING_DEFENSE, oInitiator)) // Clean up
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{
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// Clean Up - user needs to reactivate stance
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oItem = GetLocalObject(oInitiator, "ShiftDefArm");
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RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_stsn_sftdef", TRUE, FALSE);
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RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY);
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return;
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}
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// find the target, if not already given
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if (oTarget == OBJECT_INVALID)
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oTarget = PRCGetSpellTargetObject(oInitiator);
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if(DEBUG) DoDebug("tob_stsn_sftdef: OnHit:\n" + "oInitiator = " + DebugObject2Str(oInitiator) + "\n" + "oItem = " + DebugObject2Str(oItem) + "\n" + "oTarget = " + DebugObject2Str(oTarget) + "\n");
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if (!GetLocalInt(oInitiator, "ShiftDefDelay"))
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{
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AssignCommand(oTarget, ClearAllActions(TRUE));
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_DoBullRushKnockBack(oInitiator, oTarget, 10.0);
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SetLocalInt(oInitiator, "ShiftDefDelay", TRUE);
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DelayCommand(6.0f, DeleteLocalInt(oInitiator, "ShiftDefDelay")); // Once a round
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}
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}// end if - Running OnHit event
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else if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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else
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{
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if (move.bCanManeuver)
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{
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if (GetIsObjectValid(oItem)) // Legal items only
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{
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effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_EVIL_MINOR);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, ExtraordinaryEffect(eDur), oInitiator);
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oItem, EVENT_ITEM_ONHIT, "tob_stsn_sftdef", TRUE, FALSE);
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SetLocalObject(oInitiator, "ShiftDefArm", oItem);
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}
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}
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}
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} |