Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
65 lines
2.1 KiB
Plaintext
65 lines
2.1 KiB
Plaintext
/*
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Hunter's Sense
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tob_tgcw_hntsns.nss
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----------------
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27/04/07 by Stratovarius
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*/ /** @file
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Hunter's Sense
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Tiger Claw (Stance)
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Level: Swordsage 1, Warblade 1
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: Stance.
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You sniff at the air like a hunting animal. After you focus your mind,
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an array of scents that normally eludes your awareness becomes clear to you.
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You gain the scent ability.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oSkin = GetPCSkin(oInitiator);
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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// What we use to replace scent
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effect eScent = EffectLinkEffects(EffectSkillIncrease(SKILL_SPOT, 4), EffectSkillIncrease(SKILL_LISTEN, 4));
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eScent = EffectLinkEffects(eScent, EffectSkillIncrease(SKILL_SEARCH, 4));
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eScent = EffectLinkEffects(eScent, EffectVisualEffect(VFX_DUR_FREEDOM_MOVEMENT));
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if (GetHasDefensiveStance(oInitiator, DISCIPLINE_TIGER_CLAW))
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eScent = EffectLinkEffects(eScent, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
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if (GetLevelByClass(CLASS_TYPE_BLOODCLAW_MASTER, oInitiator) >= 2)
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{
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eScent = EffectLinkEffects(eScent, EffectMovementSpeedIncrease(33));
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eScent = EffectLinkEffects(eScent, EffectACIncrease(1));
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}
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if (GetLocalInt(oInitiator, "TigerFangSharpClaw")) eScent = EffectLinkEffects(eScent, EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_BASE_WEAPON));
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eScent = ExtraordinaryEffect(eScent);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eScent, oTarget);
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IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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} |