Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
87 lines
3.7 KiB
Plaintext
87 lines
3.7 KiB
Plaintext
//////////////////////////////////////////////////
|
|
// Wolf Climbs the Mountain
|
|
// tob_tgcw_wolfcm.nss
|
|
// Tenjac 12/5/07
|
|
//////////////////////////////////////////////////
|
|
/** @file Wolf Climbs the Mountain
|
|
Tiger Claw (Strike)
|
|
Level: Swordsage 6, warblade 6
|
|
Prerequisite: Two Tiger Claw maneuvers
|
|
Initiation Action: 1 full-round action
|
|
Range: Melee attack
|
|
Target: One creature
|
|
|
|
You slip between a larger foe's legs and strike its exposed side. You then cover in the shadow
|
|
of your enemy's bulk.
|
|
|
|
You can use this maneuver only against an opponent of a size category larger than yours.
|
|
As part of the maneuver, you enter your target's space without provoking an attack of opportunity.
|
|
You can then attack your target as part of this maneuver. Your attack deals an extra 5d6 points
|
|
of damage. You remain within your opponent's space after you complete this maneuver. You gain
|
|
cover against all attacks until the end of the round, including those made by the target.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
#include "prc_inc_combmove"
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
effect eNone;
|
|
object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
//Size
|
|
int nSize = PRCGetCreatureSize(oInitiator);
|
|
int nTargetSize = PRCGetCreatureSize(oTarget);
|
|
|
|
if(nSize == CREATURE_SIZE_SMALL)
|
|
{
|
|
if(nTargetSize != CREATURE_SIZE_MEDIUM &&
|
|
nTargetSize != CREATURE_SIZE_LARGE &&
|
|
nTargetSize != CREATURE_SIZE_HUGE &&
|
|
nTargetSize != CREATURE_SIZE_GARGANTUAN &&
|
|
nTargetSize != CREATURE_SIZE_COLOSSAL)
|
|
{
|
|
SendMessageToPC(oInitiator, "Target creature is too small.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(nSize == CREATURE_SIZE_MEDIUM)
|
|
{
|
|
if(nTargetSize != CREATURE_SIZE_LARGE &&
|
|
nTargetSize != CREATURE_SIZE_HUGE &&
|
|
nTargetSize != CREATURE_SIZE_GARGANTUAN &&
|
|
nTargetSize != CREATURE_SIZE_COLOSSAL)
|
|
{
|
|
SendMessageToPC(oInitiator, "Target creature is too small.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
//insane amounts of tumble ;p
|
|
effect eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_TUMBLE, 50), EffectConcealment(50));
|
|
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, RoundsToSeconds(1));
|
|
|
|
//Run to target
|
|
AssignCommand(oInitiator, ActionForceMoveToObject(oTarget, TRUE));
|
|
int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW);
|
|
DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, nBonus, d6(5), GetWeaponDamageType(oWeap), "Wolf Climbs the Mountain Hit", "Wolf Climbs the Mountain Miss"));
|
|
DelayCommand(0.1, TigerBlooded(oInitiator, oTarget));
|
|
}
|
|
}
|
|
|