Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
48 lines
1.3 KiB
Plaintext
48 lines
1.3 KiB
Plaintext
/*
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Speak Rock to Mud, Enter
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true_utr_rckmuda
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2/9/06 by Stratovarius
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*/ /** @file
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Speak Rock to Mud
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Level: Perfected Map 2
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Range: 100 feet
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Area: 20' Radius
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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With a word, you create an area of viscous, sucking mud.
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Every creature in the area has their speed reduced by 80%, and take a -2 penalty to AC and Attack.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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SetAllAoEInts(UTTER_SPEAK_ROCK_MUD,OBJECT_SELF, GetSpellSaveDC());
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//Declare major variables
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object oTarget = GetEnteringObject();
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effect eSlow = EffectMovementSpeedDecrease(80);
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effect eAttack = EffectAttackDecrease(2);
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effect eAC = EffectACDecrease(2);
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// Link
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effect eLink = EffectLinkEffects(eSlow, eAttack);
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eLink = EffectLinkEffects(eLink, eAC);
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//Fire cast spell at event for the target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), UTTER_SPEAK_ROCK_MUD));
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// Maximum time possible. If its less, its simply cleaned up when the utterance ends.
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(20));
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}
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