Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
82 lines
2.6 KiB
Plaintext
82 lines
2.6 KiB
Plaintext
/*
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----------------
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Seize Item
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true_utr_sezitem
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----------------
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17/8/06 by Stratovarius
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*/ /** @file
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Seize Item
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Level: Crafted Tool 5
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Range: 30 feet
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Target: One Object
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Duration: Instantaneous
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Spell Resistance: Yes
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Metautterances: None
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You speak a word to make an object your own, forcing it out of the hands of its owner, if necessary.
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This utterance brings an object within range to your hand. If it is possessed by another creature,
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you must make a disarm attempt to gain the item.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2006-7-19 by Stratovarius
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If you want to make changes to all utterances
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check true_utterhook to find out more
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*/
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if (!TruePreUtterCastCode())
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{
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// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTrueSpeaker = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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oTarget = CraftedToolTarget(oTrueSpeaker, oTarget);
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struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_NONE, LEXICON_CRAFTED_TOOL);
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if(utter.bCanUtter)
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{
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// This is done so Speak Unto the Masses can read it out of the structure
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utter.nPen = GetTrueSpeakPenetration(oTrueSpeaker);
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int nSRCheck = PRCDoResistSpell(oTrueSpeaker, GetItemPossessor(oTarget), utter.nPen);
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// If there is no possessor
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if (GetItemPossessor(oTarget) == OBJECT_INVALID)
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{
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// Copy it
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CopyItem(oTarget, oTrueSpeaker, FALSE);
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MyDestroyObject(oTarget); // Make sure the item does get destroyed
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}
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else if (!nSRCheck) // There is a possessor, so roll SR
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{
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int nDisarmDC = GetLevelByClass(CLASS_TYPE_TRUENAMER, oTrueSpeaker) + GetAbilityModifier(ABILITY_INTELLIGENCE, oTrueSpeaker) + d20();
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int nOppose = GetAttackBonus(oTrueSpeaker, GetItemPossessor(oTarget), oTarget) + d20();
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if (nDisarmDC >= nOppose && GetIsCreatureDisarmable(GetItemPossessor(oTarget)) && !GetPRCSwitch(PRC_PNP_DISARM))
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{
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// Copy it
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CopyItem(oTarget, oTrueSpeaker, FALSE);
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MyDestroyObject(oTarget); // Make sure the item does get destroyed
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}
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}
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// Impact Effects
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_DUR_FLOATING_DISK), GetLocation(oTarget));
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}// end if - Successful utterance
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}
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