Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
77 lines
2.4 KiB
Plaintext
77 lines
2.4 KiB
Plaintext
/*
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----------------
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Thwart the Traveler
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true_utr_twrttrv
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----------------
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2/9/06 by Stratovarius
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*/ /** @file
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Thwart the Traveler
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Level: Perfected Map 3
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Range: 100 feet
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Area: 20' Radius
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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The air grows thick and heavy, making extradimensional travel impossible.
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The area is affected as if by the Dimensional Lock spell.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2006-7-19 by Stratovarius
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If you want to make changes to all utterances
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check true_utterhook to find out more
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*/
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if (!TruePreUtterCastCode())
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{
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// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTrueSpeaker = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_EXTEND, LEXICON_PERFECTED_MAP);
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if(utter.bCanUtter)
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{
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// This is done so Speak Unto the Masses can read it out of the structure
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utter.fDur = RoundsToSeconds(10);
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if(utter.bExtend) utter.fDur *= 2;
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location lTarget = PRCGetSpellTargetLocation();
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// Spawn invisible caster object
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object oApplyObject = CreateObject(OBJECT_TYPE_PLACEABLE, "prc_invisobj", lTarget);
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// Store data on it
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SetLocalObject(oApplyObject, "PRC_Spell_DimLock_Caster", oTrueSpeaker);
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SetLocalLocation(oApplyObject, "PRC_Spell_DimLock_Target", lTarget);
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SetLocalInt(oApplyObject, "PRC_Spell_DimLock_SpellPenetr", GetTrueSpeakPenetration(oTrueSpeaker));
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SetLocalFloat(oApplyObject, "PRC_Spell_DimLock_Duration", utter.fDur);
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// Assign commands
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AssignCommand(oApplyObject, DelayCommand(utter.fDur, DestroyObject(oApplyObject)));
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// Create the AoE
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(VFX_PER_20_FT_INVIS, "sp_dimens_lock_a", "sp_dimens_lock_b", "sp_dimens_lock_c"), lTarget, utter.fDur);
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// Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
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DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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}// end if - Successful utterance
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}
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