Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
105 lines
4.6 KiB
Plaintext
105 lines
4.6 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Channel Dragon Claws feat for Diamond Dragon
|
|
//:: psi_diadra_claw.nss
|
|
//::///////////////////////////////////////////////
|
|
/*
|
|
Handles the Channel Dragon Claws for the Diamond Dragon prestige class.
|
|
Since it acts like a power, it uses the psionics system and constants.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Fox
|
|
//:: Created On: Nov 15, 2007
|
|
//:://////////////////////////////////////////////
|
|
|
|
#include "psi_inc_psifunc"
|
|
#include "prc_inc_natweap"
|
|
|
|
|
|
void main()
|
|
{
|
|
|
|
object oManifester = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct manifestation manif =
|
|
EvaluateDiaDragChannel(oManifester, OBJECT_INVALID,
|
|
PowerAugmentationProfile(2,
|
|
2, 5 //Augmentation only up to +5
|
|
),
|
|
1 //Acts as a Level 1 Power for PP cost
|
|
);
|
|
|
|
if(manif.bCanManifest)
|
|
{
|
|
// Set up some data
|
|
int nClawSize = PRCGetCreatureSize(oTarget);
|
|
int nBaseDamage;
|
|
int nEnhancement = manif.nTimesAugOptUsed_1;
|
|
effect eVis = EffectVisualEffect(VFX_IMP_PULSE_FIRE);
|
|
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
|
object oLClaw, oRClaw;
|
|
float fDuration = 60.0f * manif.nManifesterLevel;
|
|
|
|
// Determine base damage
|
|
switch(nClawSize)
|
|
{
|
|
case 1: nBaseDamage = IP_CONST_MONSTERDAMAGE_1d3; break;
|
|
case 2: nBaseDamage = IP_CONST_MONSTERDAMAGE_1d4; break;
|
|
case 3: nBaseDamage = IP_CONST_MONSTERDAMAGE_1d6; break;
|
|
case 4: nBaseDamage = IP_CONST_MONSTERDAMAGE_1d8; break;
|
|
case 5: nBaseDamage = IP_CONST_MONSTERDAMAGE_2d6; break;
|
|
case 6: nBaseDamage = IP_CONST_MONSTERDAMAGE_3d6; break;
|
|
case 7: nBaseDamage = IP_CONST_MONSTERDAMAGE_4d6; break;
|
|
|
|
/*default:{
|
|
string sErr = "psi_pow_clwbeast: ERROR: Unknown nClawSize value: " + IntToString(nClawSize);
|
|
if(DEBUG) DoDebug(sErr);
|
|
else WriteTimestampedLogEntry(sErr);
|
|
}*/
|
|
}
|
|
// Catch exceptions here
|
|
if (nClawSize < 0) nBaseDamage = IP_CONST_MONSTERDAMAGE_1d3;
|
|
else if (nClawSize > 7) nBaseDamage = IP_CONST_MONSTERDAMAGE_4d6;
|
|
|
|
// Create the creature weapon
|
|
oLClaw = GetPsionicCreatureWeapon(oTarget, "PRC_UNARMED_SP", INVENTORY_SLOT_CWEAPON_L, fDuration);
|
|
oRClaw = GetPsionicCreatureWeapon(oTarget, "PRC_UNARMED_SP", INVENTORY_SLOT_CWEAPON_R, fDuration);
|
|
|
|
// Add the base damage
|
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyMonsterDamage(nBaseDamage), oLClaw, fDuration);
|
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyMonsterDamage(nBaseDamage), oRClaw, fDuration);
|
|
|
|
//Add the enhancement
|
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyEnhancementBonus(nEnhancement), oLClaw, fDuration);
|
|
AddItemProperty(DURATION_TYPE_TEMPORARY, ItemPropertyEnhancementBonus(nEnhancement), oRClaw, fDuration);
|
|
|
|
// Do VFX
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
|
DelayCommand(1.0, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
|
|
DelayCommand(2.0, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, fDuration, FALSE);
|
|
|
|
//add the claws to the Natural Attack system
|
|
string sResRef;
|
|
switch(nEnhancement)
|
|
{
|
|
case 0: sResRef = "prc_diaclaw_0_"; break;
|
|
case 1: sResRef = "prc_diaclaw_1_"; break;
|
|
case 2: sResRef = "prc_diaclaw_2_"; break;
|
|
case 3: sResRef = "prc_diaclaw_3_"; break;
|
|
case 4: sResRef = "prc_diaclaw_4_"; break;
|
|
case 5: sResRef = "prc_diaclaw_5_"; break;
|
|
}
|
|
sResRef += GetAffixForSize(PRCGetCreatureSize(oTarget));
|
|
|
|
AddNaturalPrimaryWeapon(oTarget, sResRef, 2, TRUE);
|
|
//activate Clawswipe in Psi Spellhook
|
|
SetLocalInt(oManifester, "DiamondClawsOn", TRUE);
|
|
//Set up claws to expire at end of power
|
|
DelayCommand(6.0f,
|
|
NaturalPrimaryWeaponTempCheck(oManifester, oTarget, manif.nSpellID, FloatToInt(fDuration) / 6, sResRef));
|
|
//set clawswipe to turn off when power expires
|
|
DelayCommand(fDuration, DeleteLocalInt(oManifester, "DiamondClawsOn"));
|
|
|
|
|
|
}// end if - Successfull manifestation
|
|
} |