PRC8/nwn/nwnprc/trunk/psionics/psi_pow_dimanch.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Dimensional Anchor
psi_pow_dimanch
----------------
8/4/05 by Stratovarius
*/ /** @file
Dimensional Anchor
Psychoportation
Level: Nomad 4
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./ level)
Effect: Ray
Duration: 1 min./level
Saving Throw: None
Power Resistance: Yes
Power Points: 7
Metapsionics: Extend, Split Psionic Ray, Twin
A green ray springs from your outstretched hand. You must make a ranged
touch attack to hit the target. Any creature or object struck by the ray
is covered with a shimmering emerald field that completely blocks
extradimensional travel. Forms of movement barred by a dimensional anchor
include astral projection, blink, dimension door, ethereal jaunt,
etherealness, gate, maze, plane shift, shadow walk, teleport, and similar
spell-like or psionic abilities. The spell also prevents the use of a gate
or teleportation circle for the duration of the spell.
A dimensional anchor does not prevent summoned creatures from disappearing
at the end of a summoning spell.
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_inc_sp_tch"
#include "prc_inc_teleport"
void DoPower(struct manifestation manif, object oTarget, int nDC, int nPen, effect eVis, float fDur);
void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining);
void main()
{
/*
Spellcast Hook Code
Added 2004-11-02 by Stratovarius
If you want to make changes to all powers,
check psi_spellhook to find out more
*/
if (!PsiPrePowerCastCode())
{
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct manifestation manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(),
METAPSIONIC_EXTEND | METAPSIONIC_SPLIT | METAPSIONIC_TWIN
);
if(manif.nManifesterLevel)
{
int nDC = GetManifesterDC(oManifester);
int nPen = GetPsiPenetration(oManifester);
effect eVis = EffectVisualEffect(VFX_DUR_GLOBE_INVULNERABILITY);
object oSecondaryTarget = GetSplitPsionicRayTarget(manif, oTarget);
float fDur = 60.0 * manif.nManifesterLevel;
if(manif.bExtend) fDur *= 2;
// Let the AI know
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
if(GetIsObjectValid(oSecondaryTarget))
PRCSignalSpellEvent(oSecondaryTarget, TRUE, manif.nSpellID, oManifester);
// Handle Twin Power
int nRepeats = manif.bTwin ? 2 : 1;
for(; nRepeats > 0; nRepeats--)
{
DoPower(manif, oTarget, nDC, nPen, eVis, fDur);
if(GetIsObjectValid(oSecondaryTarget))
DoPower(manif, oSecondaryTarget, nDC, nPen, eVis, fDur);
}
}
}
void DoPower(struct manifestation manif, object oTarget, int nDC, int nPen, effect eVis, float fDur)
{
// Perform the Touch Attach
int nTouchAttack = PRCDoRangedTouchAttack(oTarget);
// Shoot the ray
effect eRay = EffectBeam(VFX_BEAM_DISINTEGRATE, manif.oManifester, BODY_NODE_HAND, !(nTouchAttack > 0));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eRay, oTarget, 1.7, FALSE);
// Apply effect if hit
if(nTouchAttack > 0)
{
//Check for Power Resistance
if(PRCMyResistPower(manif.oManifester, oTarget, nPen))
{
if(!GetLocalInt(oTarget, "PRC_DimAnchPsionic"))
{
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, fDur, TRUE, manif.nSpellID, manif.nManifesterLevel);
// Increase the teleportation prevention counter
DisallowTeleport(oTarget);
// Set a marker so the power won't apply duplicate effects
SetLocalInt(oTarget, "PRC_DimAnchPsionic", TRUE);
// Start the monitor
DelayCommand(6.0f, DispelMonitor(manif.oManifester, oTarget, manif.nSpellID, (FloatToInt(fDur) / 6) - 1));
if(DEBUG) DoDebug("psi_pow_dimanch: The anchoring will wear off in " + IntToString(FloatToInt(fDur)) + "s");
}
}
}
}
void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining)
{
// Has the power ended since the last beat, or does the duration run out now
if((--nBeatsRemaining == 0) ||
PRCGetDelayedSpellEffectsExpired(nSpellID, oTarget, oManifester)
)
{
if(DEBUG) DoDebug("psi_pow_dimanch: The anchoring effect has been removed");
// Reduce the teleport prevention counter
AllowTeleport(oTarget);
// Clear the effect presence marker
DeleteLocalInt(oTarget, "PRC_DimAnchPsionic");
}
else
DelayCommand(6.0f, DispelMonitor(oManifester, oTarget, nSpellID, nBeatsRemaining));
}