Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
79 lines
2.3 KiB
Plaintext
79 lines
2.3 KiB
Plaintext
/*
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----------------
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Elf Sight
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psi_pow_elfsight
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----------------
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6/11/04 by Stratovarius
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*/ /** @file
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Elf Sight
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Psychometabolism
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Level: Psion/wilder 2, psychic warrior 1
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 1 hour/level
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Power Points: Psion/wilder 3, psychic warrior 1
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Metapsionics: Extend
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You gain low-light vision (as an elf) for the duration of the power, as well
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as a +2 bonus on Search and Spot checks.
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In addition, you gain the ability to notice secret or concealed doors by
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merely passing within 5 feet of one, getting to make a Search check as if
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you were actively looking for it.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectSkillIncrease(SKILL_SPOT, 2);
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eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SEARCH, 2));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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effect eVis = EffectVisualEffect(VFX_IMP_MAGICAL_VISION);
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object oSkin = GetPCSkin(oManifester);
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float fDuration = HoursToSeconds(manif.nManifesterLevel);
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if(manif.bExtend) fDuration *= 2;
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IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), fDuration, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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