Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
20 lines
523 B
Plaintext
20 lines
523 B
Plaintext
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void main()
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{
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// Spawn in "genie"
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SetListening(OBJECT_SELF, TRUE);
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SetListenPattern(OBJECT_SELF, "**", 0);
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SetFacingPoint(GetPosition(GetFirstPC()));
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ActionSpeakString("You can speak your wish sir");// Never appers
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SendMessageToPC(GetFirstPC(), "Wish debug: Spawn");
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effect eTime = EffectTimeStop();
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// 4 seconds too long
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// 1 second too little, by a small margin.
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// 1.5 should be fine
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DelayCommand(1.5, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTime, OBJECT_SELF));
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}
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