Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Create Undead
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//:: Spell FileName PHS_S_CreateUnde
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Necromancy [Evil]
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Level: Clr 6, Death 6, Evil 6, Sor/Wiz 6
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Components: V, S, M
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Casting Time: 1 hour
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Range: Close (8M)
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Target: One corpse
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Duration: Instantaneous
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Saving Throw: None
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Spell Resistance: No
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A much more potent spell than animate dead, this evil spell allows you to
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create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs.
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The type or types of undead you can create is based on your caster level,
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as shown on the table below.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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