Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Detect Evil
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//:: Spell FileName PHS_S_DetectEvil
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Divination
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Level: Clr 1
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Components: V, S, DF
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Casting Time: 1 standard action
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Range: 20M.
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Area: Cone-shaped emanation
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Duration: Concentration, up to 10 min./ level (D)
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Saving Throw: None
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Spell Resistance: No
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You can sense the presence of evil. The amount of information revealed
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depends on how long you study a particular area or subject.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Possible, really, and should be easy enough, if limited to not including
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magical items.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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