PRC8/nwn/nwnprc/trunk/smp/phs_s_neutralpoi.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*:://////////////////////////////////////////////
//:: Spell Name Neutralize Poison
//:: Spell FileName phs_s_neutralpoi
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Removes all poison, and made immune to poison for the rest of the duration.
10 min/level duration.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Removes:
- All poison effects
- Ghoul touch effects (not the paralysis)
Not got the "remove poison" such as from a spiders attacks, as it is probably
not possible.
Also, immunity is automatic, as in NwN, poison isn't too deadly.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Spell Hook Check.
if(!PHS_SpellHookCheck(PHS_SPELL_NEUTRALIZE_POISON)) return;
// Declare Major Variables
object oCaster = OBJECT_SELF;
object oTarget = GetSpellTargetObject();
int nMetaMagic = PHS_GetMetaMagicFeat();
int nCasterLevel = PHS_GetCasterLevel();
int nType, nSpell;
// 10 turns/level
float fDuration = PHS_GetDuration(PHS_MINUTES, nCasterLevel * 10, nMetaMagic);
// Delcare immunity effects
effect eVis = EffectVisualEffect(VFX_IMP_REMOVE_CONDITION);
effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
effect eImmunity = EffectImmunity(IMMUNITY_TYPE_POISON);
effect eLink = EffectLinkEffects(eCessate, eImmunity);
// Signal spell cast at
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_NEUTRALIZE_POISON, FALSE);
// We remove all effect of poison, and some other spell effects too.
effect eCheck = GetFirstEffect(oTarget);
// Loop effects
while(GetIsEffectValid(eCheck))
{
nType = GetEffectType(eCheck);
nSpell = GetEffectSpellId(eCheck);
// Special case spells
// - Sickening from Ghoul Touch
if(nSpell == PHS_SPELL_GHOUL_TOUCH)
{
// - Removes all but the paralysis.
if(nType != EFFECT_TYPE_PARALYZE &&
nType != EFFECT_TYPE_VISUALEFFECT)
{
RemoveEffect(oTarget, eCheck);
}
}
// - Remove all poison
else if(nType == EFFECT_TYPE_POISON)
{
RemoveEffect(oTarget, eCheck);
}
eCheck = GetNextEffect(oTarget);
}
// Remove previous castings
PHS_RemoveSpellEffectsFromTarget(PHS_SPELL_NEUTRALIZE_POISON, oTarget);
// Apply immunity and visual effects
PHS_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
}