Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*:://////////////////////////////////////////////
//:: Spell Name Stinking Cloud: On Enter
//:: Spell FileName PHS_S_StinkClouA
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Fortitude save to be dazed (for duration of the cloud).
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE status
if(!PHS_CheckAOECreator()) return;
// Declare major variables
object oTarget = GetEnteringObject();
object oCaster = GetAreaOfEffectCreator();
int nSpellSaveDC = PHS_GetAOESpellSaveDC();
// Declare Effects
effect eVis = EffectVisualEffect(VFX_IMP_DAZED_S);
effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
effect eDaze = EffectDazed();
effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
// Link effects
effect eLink = EffectLinkEffects(eMind, eDaze);
eLink = EffectLinkEffects(eLink, eCessate);
// Fire cast spell at event for the target
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_STINKING_CLOUD);
// PvP check
if(!GetIsReactionTypeFriendly(oTarget, oCaster) &&
// Make sure they are not immune to spells
!PHS_TotalSpellImmunity(oTarget))
{
// Fortitude save
if(!PHS_SavingThrow(SAVING_THROW_FORT, oTarget, nSpellSaveDC, SAVING_THROW_TYPE_NONE, oCaster))
{
// Apply effects
PHS_AOE_OnEnterEffectsVFX(eLink, oTarget, eVis, PHS_SPELL_STINKING_CLOUD);
}
}
}