Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
46 lines
1.6 KiB
Plaintext
46 lines
1.6 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Wall of Fire
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//:: Spell FileName PHS_S_WallofFire
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Evocation [Fire]
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Level: Drd 5, Fire 4, Sor/Wiz 4
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Components: V, S, M/DF
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Casting Time: 1 standard action
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Range: Medium (20M)
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Effect: Opaque sheet of flame 5M.long/4 levels or a ring of fire, 3M-donut,
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5M-radius.
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Duration: Concentration + 1 round/level
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Saving Throw: Reflex half
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Spell Resistance: Yes
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An immobile, blazing curtain of shimmering violet fire springs into
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existence. The wall can be a 3M-wide donut, or up to 20M long, and 2M wide.
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The wall of fire will damage creatures, dealing 2d6 points of fire damage +1
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point of fire damage per caster level (maximum +20) to any creature inside
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it. The wall deals double damage to undead creatures.
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If a cold damaging spell is aimed over the spot the Wall of Fire was
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envoked, it will usually make the flames go out.
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Arcane Material Component: A small piece of phosphorus.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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As above.
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The choice of what to use will be set on the user, probably. SR
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applies, and there is a reflex save.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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