Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
54 lines
1.7 KiB
Plaintext
54 lines
1.7 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Acid Fog: On Enter
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//:: Spell FileName SMP_S_AcidFogA
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Jasperre:
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On Enter: Apply these effects:
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80% slow down in movement.
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20% melee consealment.
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100% ranged consealment.
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100% ranged miss chance
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-2 To Hit (Melee)
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-2 To Damage (Melee)
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Damage is handled on heartbeat.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "SMP_INC_SPELLS"
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void main()
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{
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// Check AOE status
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if(!SMP_CheckAOECreator()) return;
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// Declare major variables
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object oTarget = GetEnteringObject();
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object oCreator = GetAreaOfEffectCreator();
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//Declare major effects
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effect eSlow = EffectMovementSpeedDecrease(80);
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effect eConseal = EffectConcealment(20, MISS_CHANCE_TYPE_VS_MELEE);
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effect eConseal2 = EffectConcealment(100, MISS_CHANCE_TYPE_VS_RANGED);
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effect eMiss = EffectMissChance(100, MISS_CHANCE_TYPE_VS_RANGED);
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effect eHitReduce = EffectAttackDecrease(2);
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effect eDamReduce = EffectDamageDecrease(2, DAMAGE_TYPE_ACID);
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// Link
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effect eLink = EffectLinkEffects(eConseal, eConseal2);
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eLink = EffectLinkEffects(eLink, eSlow);
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eLink = EffectLinkEffects(eLink, eMiss);
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eLink = EffectLinkEffects(eLink, eHitReduce);
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eLink = EffectLinkEffects(eLink, eDamReduce);
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// Fire cast spell at event for the target
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SMP_SignalSpellCastAt(oTarget, SMP_SPELL_ACID_FOG);
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// Apply effects
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SMP_AOE_OnEnterEffects(eLink, oTarget, SMP_SPELL_ACID_FOG);
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}
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