Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
208 lines
7.3 KiB
C#
208 lines
7.3 KiB
C#
using System;
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using System.Drawing;
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using System.Collections;
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using System.Collections.Specialized;
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using System.ComponentModel;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using HakInstaller;
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using HakInstaller.Utilities;
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namespace HakInstaller
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{
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/// <summary>
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/// This form displays is a comfirmation box asking the user if the
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/// application should continue with replacing the listed files with
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/// files from added hak(s).
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/// </summary>
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public class HifConflictsForm : System.Windows.Forms.Form
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{
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#region public properties/methods
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/// <summary>
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/// Class constructor
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/// </summary>
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/// <param name="conflicts">The list of file conflicts.</param>
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public HifConflictsForm(HifConflictCollection conflicts)
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{
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//
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// Required for Windows Form Designer support
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//
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InitializeComponent();
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pictureBox.Image = SystemIcons.Exclamation.ToBitmap();
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// There appears to be a bug in the 1.0 version of the framework. On my
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// 3.2ghz machine, if listBox.Items.Add(conflict) is placed in the
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// foreach array it hangs, unless you slow it down somehow. Moving
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// the add outside the loop and changing it to an AddRange() to add all
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// of the conflicts in one shot makes it work correctly, thus the change
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// to the code.
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// Add all of the conflicts to the list box.
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HifConflict[] conflictArray = new HifConflict[conflicts.Count];
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for (int i = 0; i < conflicts.Count; i++)
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conflictArray[i] = conflicts[i];
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listBox.Items.AddRange(conflictArray);
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}
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#endregion
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#region protected fields/properties/methods
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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protected override void Dispose( bool disposing )
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{
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if( disposing )
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{
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if(components != null)
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{
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components.Dispose();
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}
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}
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base.Dispose( disposing );
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}
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#endregion
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#region functionality for Win32 PlaySound API
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[Flags] private enum SoundFlags
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{
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Sync = 0x00000000, /* play synchronously (default) */
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Async = 0x00000001, /* play asynchronously */
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NoDefault = 0x00000002, /* silence (!default) if sound not found */
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Memory = 0x00000004, /* pszSound points to a memory file */
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Loop = 0x00000008, /* loop the sound until next sndPlaySound */
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NoStop = 0x00000010, /* don't stop any currently playing sound */
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NoWait = 0x00002000, /* don't wait if the driver is busy */
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Alias = 0x00010000, /* name is a registry alias */
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AliasId = 0x00110000, /* alias is a pre d ID */
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Filename = 0x00020000, /* name is file name */
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Resource = 0x00040004, /* name is resource name or atom */
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Purge = 0x00000040, /* purge non-static events for task */
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Application = 0x00000080 /* look for application specific association */
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}
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public static void PlaySoundEvent(string sound)
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{
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PlaySound(sound, 0,
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(int) (SoundFlags.Async | SoundFlags.Alias | SoundFlags.NoWait));
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}
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[DllImport("winmm.dll", EntryPoint="PlaySound",CharSet=CharSet.Auto)]
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private static extern int PlaySound(String pszSound, int hmod, int flags);
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#endregion
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#region Windows Form Designer generated code
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Button buttonContinue;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.PictureBox pictureBox;
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private System.Windows.Forms.ListBox listBox;
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.Container components = null;
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.label1 = new System.Windows.Forms.Label();
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this.buttonContinue = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.pictureBox = new System.Windows.Forms.PictureBox();
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this.listBox = new System.Windows.Forms.ListBox();
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this.SuspendLayout();
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//
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// label1
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//
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this.label1.Location = new System.Drawing.Point(72, 16);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(240, 56);
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this.label1.TabIndex = 0;
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this.label1.Text = "Some modules already have some of the content you selected installed. Do you wis" +
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"h to continue? The install may not work if you continue.";
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//
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// buttonContinue
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//
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this.buttonContinue.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.buttonContinue.DialogResult = System.Windows.Forms.DialogResult.OK;
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this.buttonContinue.FlatStyle = System.Windows.Forms.FlatStyle.System;
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this.buttonContinue.Location = new System.Drawing.Point(16, 158);
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this.buttonContinue.Name = "buttonContinue";
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this.buttonContinue.Size = new System.Drawing.Size(80, 24);
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this.buttonContinue.TabIndex = 2;
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this.buttonContinue.Text = "C&ontinue";
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//
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// button2
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//
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this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.button2.FlatStyle = System.Windows.Forms.FlatStyle.System;
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this.button2.Location = new System.Drawing.Point(112, 158);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(80, 24);
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this.button2.TabIndex = 3;
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this.button2.Text = "&Cancel";
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//
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// pictureBox
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//
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this.pictureBox.Location = new System.Drawing.Point(24, 16);
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this.pictureBox.Name = "pictureBox";
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this.pictureBox.Size = new System.Drawing.Size(32, 32);
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this.pictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
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this.pictureBox.TabIndex = 3;
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this.pictureBox.TabStop = false;
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//
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// listBox
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//
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this.listBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.listBox.HorizontalScrollbar = true;
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this.listBox.IntegralHeight = false;
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this.listBox.Location = new System.Drawing.Point(16, 80);
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this.listBox.Name = "listBox";
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this.listBox.Size = new System.Drawing.Size(296, 70);
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this.listBox.TabIndex = 1;
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//
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// HifConflictsForm
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//
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this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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this.ClientSize = new System.Drawing.Size(328, 198);
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this.ControlBox = false;
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this.Controls.Add(this.listBox);
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this.Controls.Add(this.pictureBox);
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this.Controls.Add(this.buttonContinue);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.button2);
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this.MinimumSize = new System.Drawing.Size(336, 232);
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this.Name = "HifConflictsForm";
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this.ShowInTaskbar = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Overwriting Existing Content";
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this.Load += new System.EventHandler(this.ReplacingFilesForm_Load);
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this.ResumeLayout(false);
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}
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#endregion
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#region form event handlers
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/// <summary>
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/// Handler for the load event.
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ReplacingFilesForm_Load(object sender, System.EventArgs e)
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{
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PlaySoundEvent("SystemExclamation");
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}
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#endregion
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#region control event handlers
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#endregion
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}
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}
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