Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
62 lines
2.6 KiB
Plaintext
62 lines
2.6 KiB
Plaintext
# HIF files may consist of any of the following tags. All tags are optional.
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# Tags that support multiple data items may have the data comma separated and/or
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# may have multiple entries. If a multiple entries are given for a tag that only
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# supports 1 value then the fist value in the file is used. Blank lines are ignored
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# as are lines starting with a '#'.
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#
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# Tag format is
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#
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# <tag> : <value1>, <value2>, ..., <valuen>
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#
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# All white space is optional, and tags may also be given on multiple lines
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# as follows:
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#
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# <tag> : <value1>
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# <tag> : <value2>
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# ...
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# <tag> : <valuen>
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#
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# The following tags are supported:
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#
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# erf : Imports the listed erf files into the module
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# module.Hak : haks to add to the module
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# module.CustomTlk : Custom tlk file for the module, only 1 value.
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# module.Cache : Adds the given scripts the module's script cache.
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# module.OnAcquireItem : Assigns script(s) to handle this module event
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# module.OnActivateItem : Assigns script(s) to handle this module event
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# module.OnClientEnter : Assigns script(s) to handle this module event
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# module.OnClientLeave : Assigns script(s) to handle this module event
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# module.OnCutsceneAbort : Assigns script(s) to handle this module event
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# module.OnHeartbeat : Assigns script(s) to handle this module event
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# module.OnModuleLoad : Assigns script(s) to handle this module event
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# module.OnModuleStart : Assigns script(s) to handle this module event
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# module.OnPlayerDeath : Assigns script(s) to handle this module event
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# module.OnPlayerDying : Assigns script(s) to handle this module event
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# module.OnPlayerEquipItem : Assigns script(s) to handle this module event
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# module.OnPlayerLevelUp : Assigns script(s) to handle this module event
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# module.OnPlayerRest : Assigns script(s) to handle this module event
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# module.OnPlayerUnEquipItem : Assigns script(s) to handle this module event
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# module.OnPlayerRespawn : Assigns script(s) to handle this module event
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# module.OnUnaquireItem : Assigns script(s) to handle this module event
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# module.OnUserDefined : Assigns script(s) to handle this module event
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# Import there ERF files into the module.
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erf : spellpak.erf
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# Haks and custom tlk's used by the module.
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module.Hak : spellPak.hak
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module.CustomTlk : spellPak.tlk
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# Cache PRC scripts for better performance.
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module.Cache : screen_targets
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module.Cache : prc_caster_level
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module.Cache : set_damage_type
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module.Cache : change_metamagic
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module.Cache : add_spell_dc
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module.Cache : add_spell_penetr
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module.Cache : add_damage
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module.Cache : add_damageshield
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module.Cache : add_randdamage
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module.Cache : add_healing
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module.Cache : add_hitpoints
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