Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
25 lines
930 B
Plaintext
25 lines
930 B
Plaintext
INSTALLATION INSTRUCTIONS
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- Copy nwnx_funcs.dll into your main Neverwinter Nights folder (e.g.: "C:\Program Files\Neverwinter Nights\"
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- Add nwnx_funcs.nss to your module (or include directory)
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- Add the following lines to your nwnx.ini
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[FUNCS]
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;Number_of_Skills, the amount of skills from skills.2da (last row+1)
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Number_of_Skills=28
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;debugLevel: 1 should only show basic information, 2 should include errors and 3 should log pretty much everything
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debugLevel=0
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;Set this to 1 to use the CustomTrapGeometry functions
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HOOK_CustomTrapGeometry=1
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;Hook for a new OnPlayerLeave event which runs before OnClientLeave
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;Makes it possible to retrieve information about the player object as usual (GetName, GetArea, etc)
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;In the onplayerleaving script, OBJECT_SELF is the player object about to leave
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HOOK_OnPlayerLeaving=1
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OnPlayerLeavingScript=onplayerleaving
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Dll compiled with Visual C++ 2008 Express |