Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
124 lines
5.0 KiB
XML
124 lines
5.0 KiB
XML
<!-- This file was generated by the NWNTools GFF to XML writer.
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http://nwntools.sf.net/
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** Do not hand edit unless you know what you are doing. **
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-->
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<gff name="thequietofthemin.gic" type="GIC " version="V3.2" >
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<struct id="-1" >
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<element name="Creature List" type="15" />
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<element name="Door List" type="15" />
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<element name="Encounter List" type="15" />
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<element name="List" type="15" />
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<element name="SoundList" type="15" />
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<element name="StoreList" type="15" />
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<element name="TriggerList" type="15" />
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<element name="WaypointList" type="15" />
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<element name="Placeable List" type="15" >
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<struct id="9" >
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<element name="Comment" type="10" value="Sphinx Statue" />
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<element name="Comment" type="10" value="Campfire" />
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<struct id="9" >
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<struct id="9" >
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</struct>
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<struct id="9" >
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Autumn" />
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Autumn" />
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Autumn" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="" />
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<element name="Comment" type="10" value="Fern" />
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<struct id="9" >
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<element name="Comment" type="10" value="Fern" />
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<struct id="9" >
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<element name="Comment" type="10" value="Grass Tuft" />
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<struct id="9" >
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<element name="Comment" type="10" value="Grass Tuft" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Ivy" />
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<struct id="9" >
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<element name="Comment" type="10" value="Mushrooms" />
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<struct id="9" >
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<element name="Comment" type="10" value="Plant Growth - Shrubs" />
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<struct id="9" >
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<element name="Comment" type="10" value="Plant Growth - Shrubs" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Snowy Pine Tree" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Normal" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Tree - Autumn" />
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<struct id="9" >
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<element name="Comment" type="10" value="" />
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</struct>
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<struct id="9" >
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<element name="Comment" type="10" value="Portal" />
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</struct>
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</element>
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</struct>
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