Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: Name Blessed Aim
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//:: FileName sp_blessedaim.nss
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//:://////////////////////////////////////////////
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/** @file Divination
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Level: Blackguard 1, Cleric 1, Paladin 1,
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Components: V, S,
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Casting Time: 1 standard action
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Range: 50 ft.
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Effect: 50-ft.-radius spread centered on you
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Duration: 1 minute/level
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Saving Throw: Will negates (harmless)
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Spell Resistance: No
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With the blessing of your deity, you bolster your
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allies' aim with an exhortation.
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This spell grants your allies within the spread
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a +2 morale bonus on ranged attack rolls.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Tenjac
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "prc_sp_func"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_DIVINATION);
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object oPC = OBJECT_SELF;
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int nCasterLvl = PRCGetCasterLevel(oPC);
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float fDur = 60 * nCasterLvl;
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int nMetaMagic = PRCGetMetaMagicFeat();
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if(nMetaMagic & METAMAGIC_EXTEND) fDur += fDur;
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effect eAOE = EffectAreaOfEffect(AOE_PER_BLESSEDAIM);
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SPApplyEffectToObejct(DURATION_TYPE_TEMPORARY, eAOE, oPC, fDur);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_PULSE_HOLY), oPC);
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PRCSetSchool();
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} |