Updated Vow of Poverty. Added Sanctify Ki Strike, Holy Strike, Fist of Heavens, Vow of Abstinence, Vow of Chastity & Gift of Faith. (@fenac). Turned off the Taunt & Parry skills. Re-disabled AC & save bonuses from Tumble & Spellcraft. Updated min() & max() to PRCmin() & PRCmax() to not conflict with similarly named NUI adjacent functions. Set Point Blank Shot to 30' per PnP. Added icon for Chosen of Evil. Started work on Hidden Talent. Created Psionics function cheatsheet. Updated release archive.
49 lines
1.5 KiB
Plaintext
49 lines
1.5 KiB
Plaintext
//:://////////////////////////////////////////////
|
|
//:: Name Righteous Fury
|
|
//:: FileName sp_rightfury.nss
|
|
//:://////////////////////////////////////////////
|
|
/** @file
|
|
Transmutation
|
|
Level: Paladin 3,
|
|
Components: V, S, DF,
|
|
Casting Time: 1 standard action
|
|
Range: Personal
|
|
Target: You
|
|
Duration: 1 minute/level
|
|
|
|
You pull a holy aura about you that glows a golden red.
|
|
|
|
Summoning the power of your deity, you charge yourself
|
|
with positive energy. This gives you 5 temporary hit
|
|
points per caster level (maximum 50) and a +4 sacred
|
|
bonus to Strength. These temporary hit points last for
|
|
up to 1 hour.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Tenjac
|
|
//:: Created On: 1/29/21
|
|
//:://////////////////////////////////////////////
|
|
|
|
#include "prc_sp_func"
|
|
#include "prc_add_spell_dc"
|
|
|
|
void main()
|
|
{
|
|
if(!X2PreSpellCastCode()) return;
|
|
PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
|
|
object oPC = OBJECT_SELF;
|
|
int nCasterLvl = PRCGetCasterLevel(oPC);
|
|
float fDur = 60*(nCasterLvl);
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
if(nMetaMagic & METAMAGIC_EXTEND) fDur += fDur;
|
|
int nHP = PRCMin(50, nCasterLvl * 5);
|
|
|
|
effect eBuff = EffectAbilityIncrease(ABILITY_STRENGTH, 4);
|
|
effect eHP = EffectTemporaryHitpoints(nHP);
|
|
effect eLink = EffectLinkEffects(eBuff, eHP);
|
|
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, fDur);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_GOOD_HELP), oPC);
|
|
|
|
PRCSetSchool();
|
|
} |