PRC8/trunk/scripts/animobj_death.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

26 lines
748 B
Plaintext

#include "x0_i0_henchman"
void main()
{
object oAnimate = OBJECT_SELF;
object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST);
if (GetIsObjectValid(oItem))
{
CopyObject(oItem, GetLocation(oAnimate));
AssignCommand(GetModule(),DestroyObject(oItem,0.9));
AssignCommand(GetModule(),DestroyObject(oAnimate,1.0));
// ActionUnequipItem(oItem);
// ActionPutDownItem(oItem);
}
else
{
oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND);
if (GetIsObjectValid(oItem))
{
CopyObject(oItem, GetLocation(oAnimate));
AssignCommand(GetModule(),DestroyObject(oItem,0.9));
AssignCommand(GetModule(),DestroyObject(oAnimate,1.0));
}
}
}