Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Levitate
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| //:: Spell FileName PHS_S_Levitate
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| //:://////////////////////////////////////////////
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| //:: In Game Spell desctiption
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| //:://////////////////////////////////////////////
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|     Transmutation
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|     Level: Sor/Wiz 2
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|     Components: V, S, F
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|     Casting Time: 1 standard action
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|     Range: Personal or close (8M)
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|     Target: You or one willing creature or one
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|                 object (total weight up to 100 lb./level)
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|     Duration: 1 min./level (D)
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|     Saving Throw: None
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|     Spell Resistance: No
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| 
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|     Levitate allows you to move yourself, another creature, or an object up and
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|     down as you wish. A creature must be willing to be levitated, and an object
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|     must be unattended or possessed by a willing creature. You can mentally
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|     direct the recipient to move up or down as much as 20 feet each round; doing
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|     so is a move action. You cannot move the recipient horizontally, but the
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|     recipient could clamber along the face of a cliff, for example, or push
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|     against a ceiling to move laterally (generally at half its base land speed).
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| 
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|     A levitating creature that attacks with a melee or ranged weapon finds
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|     itself increasingly unstable; the first attack has a -1 penalty on attack
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|     rolls, the second -2, and so on, to a maximum penalty of -5. A full round
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|     spent stabilizing allows the creature to begin again at -1.
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| 
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|     Focus: Either a small leather loop or a piece of golden wire bent into a cup
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|     shape with a long shank on one end.
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Placeholder script.
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| 
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|     Duh, no Z axis...
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| 
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|     DM spell or limited flying up cliffs for sure.
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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| 
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| }
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