Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Acid Fog
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| //:: NW_S0_AcidFog.nss
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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| Acid Fog
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| Conjuration (Creation) [Acid]
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| Level:            Sor/Wiz 6, Water 7
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| Components:       V, S, M/DF
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| Casting Time:     1 standard action
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| Range:            Medium (100 ft. + 10 ft./level)
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| Effect:           Fog spreads in 20-ft. radius, 20 ft. high
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| Duration:         1 round/level
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| Saving Throw:     None
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| Spell Resistance: No
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| 
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| Acid fog creates a billowing mass of misty vapors
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| similar to that produced by a solid fog spell. In
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| addition to slowing creatures down and obscuring
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| sight, this spell’s vapors are highly acidic. Each
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| round on your turn, starting when you cast the
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| spell, the fog deals 2d6 points of acid damage to
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| each creature and object within it.
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| 
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| Arcane Material Component
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| A pinch of dried, powdered peas combined with
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| powdered animal hoof.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: May 17, 2001
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| //:://////////////////////////////////////////////
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| //:: Update Pass By: Preston W, On: July 20, 2001
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| 
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| //:: modified by mr_bumpkin Dec 4, 2003
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| #include "prc_inc_spells"
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| #include "prc_add_spell_dc"
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| 
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| void main()
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| {
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|     if(!X2PreSpellCastCode()) return;
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| 
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|     PRCSetSchool(SPELL_SCHOOL_CONJURATION);
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| 
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|     //Declare major variables including Area of Effect Object
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|     location lTarget = PRCGetSpellTargetLocation();
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|     int CasterLvl = PRCGetCasterLevel();
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     int nDuration = CasterLvl / 2;
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|     if(nDuration < 1) nDuration = 1;
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|     if(nMetaMagic & METAMAGIC_EXTEND)
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|        nDuration *= 2;
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|     effect eAOE = EffectAreaOfEffect(AOE_PER_FOGACID);
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|     effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_ACID);
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|     ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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| 
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|     //Create an instance of the AOE Object using the Apply Effect function
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|     ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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| 
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|     object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_FOGACID");
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|     SetAllAoEInts(SPELL_ACID_FOG, oAoE, PRCGetSpellSaveDC(SPELL_ACID_FOG, SPELL_SCHOOL_CONJURATION), 0, CasterLvl);
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|     SetLocalInt(oAoE, "Acid_Fog_Damage", ChangedElementalDamage(OBJECT_SELF, DAMAGE_TYPE_ACID));
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| 
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|     PRCSetSchool();
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| } |