Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Wall of Fire: On Enter
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| //:: NW_S0_WallFireA.nss
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Person within the AoE take 4d6 fire damage
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|     per round.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: May 17, 2001
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| //:://////////////////////////////////////////////
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| 
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| //:: modified by mr_bumpkin  Dec 4, 2003
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| #include "prc_inc_spells"
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| #include "prc_add_spell_dc"
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| 
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| 
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| 
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| void main()
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| {
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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| 
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|     //Declare major variables
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     int nDamage;
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|     effect eDam;
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|     object oTarget;
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|     //Declare and assign personal impact visual effect.
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|     effect eVis = EffectVisualEffect(VFX_IMP_FLAME_M);
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|     int nPenetr = SPGetPenetrAOE(GetAreaOfEffectCreator());
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| 
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|     //Capture the first target object in the shape.
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|     oTarget = GetEnteringObject();
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|     if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
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|     {
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|         //Fire cast spell at event for the specified target
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|         SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_WALL_OF_FIRE));
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|         //Make SR check, and appropriate saving throw(s).
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|         if(!PRCDoResistSpell(GetAreaOfEffectCreator(), oTarget,nPenetr))
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|         {
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|             //Roll damage.
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|             nDamage = d6(4);
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|             //Enter Metamagic conditions
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|                 if ((nMetaMagic & METAMAGIC_MAXIMIZE))
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|                 {
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|                    nDamage = 24;//Damage is at max
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|                 }
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|                 if ((nMetaMagic & METAMAGIC_EMPOWER))
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|                 {
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|                      nDamage = nDamage + (nDamage/2); //Damage/Healing is +50%
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|                 }
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|             nDamage += SpellDamagePerDice(GetAreaOfEffectCreator(), 4);
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|             nDamage = PRCGetReflexAdjustedDamage(nDamage, oTarget, (PRCGetSaveDC(oTarget,GetAreaOfEffectCreator())), SAVING_THROW_TYPE_FIRE);
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|             if(nDamage > 0)
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|             {
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|                 // Apply effects to the currently selected target.
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|                 eDam = PRCEffectDamage(oTarget, nDamage, GetLocalInt(OBJECT_SELF, "Wall_Fire_Damage"));
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|                 SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
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|                 PRCBonusDamage(oTarget);
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|                 SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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|             }
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|         }
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|     }
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| // Getting rid of the integer used to hold the spells spell school
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| }
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