Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: Stonehold
 | |
| //:: X2_S0_StneholdA
 | |
| //:: Copyright (c) 2001 Bioware Corp.
 | |
| //:://////////////////////////////////////////////
 | |
| /*
 | |
|     Creates an area of effect that will cover the
 | |
|     creature with a stone shell holding them in
 | |
|     place.
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Georg Zoeller
 | |
| //:: Created On: August  2003
 | |
| //:: Updated   : October 2003
 | |
| //:://////////////////////////////////////////////
 | |
| //:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
 | |
| #include "prc_inc_spells"
 | |
| #include "prc_add_spell_dc"
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     PRCSetSchool(SPELL_SCHOOL_CONJURATION);
 | |
| 
 | |
|     //Declare major variables
 | |
|     object oCaster = GetAreaOfEffectCreator();
 | |
|     object oTarget = GetEnteringObject();
 | |
| 
 | |
|     if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oCaster))
 | |
|     {
 | |
|         //Fire cast spell at event for the specified target
 | |
|         SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_STONEHOLD));
 | |
| 
 | |
|         int nPenetr = SPGetPenetrAOE(oCaster);
 | |
|         //Make a SR check
 | |
|         if(!PRCDoResistSpell(oCaster, oTarget, nPenetr))
 | |
|         {
 | |
|             int nDC = PRCGetSaveDC(oTarget, oCaster);
 | |
|             //Make a Fort Save
 | |
|             if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
 | |
|             {
 | |
|                 int nMetaMagic = PRCGetMetaMagicFeat();
 | |
|                 int nRounds = PRCMaximizeOrEmpower(6, 1, nMetaMagic);
 | |
|                 float fDelay = PRCGetRandomDelay(0.45, 1.85);
 | |
| 
 | |
|                 effect eLink = EffectLinkEffects(EffectParalyze(), EffectVisualEffect(VFX_DUR_STONEHOLD));
 | |
| 
 | |
|                 //Apply the VFX impact and linked effects
 | |
|                 DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nRounds),FALSE));
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     PRCSetSchool();
 | |
| } |