Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
116 lines
4.2 KiB
Plaintext
116 lines
4.2 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Cloudkill: On Enter
|
|
//:: NW_S0_CloudKillA.nss
|
|
//:: Copyright (c) 2001 Bioware Corp.
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
All creatures with 3 or less HD die, those with
|
|
4 to 6 HD must make a save Fortitude Save or die.
|
|
Those with more than 6 HD take 1d10 Poison damage
|
|
every round.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Preston Watamaniuk
|
|
//:: Created On: May 17, 2001
|
|
//:://////////////////////////////////////////////
|
|
|
|
|
|
//:: modified by mr_bumpkin Dec 4, 2003
|
|
//:: modified by Ornedan Dec 22, 2004 to PnP rules
|
|
#include "prc_inc_spells"
|
|
|
|
#include "prc_add_spell_dc"
|
|
|
|
|
|
void main()
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
|
|
|
|
|
|
//Declare major variables
|
|
object oTarget = GetEnteringObject();
|
|
int nHD = GetHitDice(oTarget);
|
|
effect eDeath = EffectDeath();
|
|
effect eVis = EffectVisualEffect(VFX_IMP_DEATH);
|
|
effect eNeg = EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY);
|
|
effect eConceal = EffectConcealment(20);
|
|
effect eVis2 = EffectVisualEffect(VFX_DUR_GHOST_TRANSPARENT);
|
|
effect eLink = EffectLinkEffects(eConceal, eVis2);
|
|
|
|
//effect eDam;
|
|
int nDam = d4();
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
|
|
object aoeCreator = GetAreaOfEffectCreator();
|
|
int CasterLvl = GetLocalInt(OBJECT_SELF, "X2_AoE_Caster_Level");
|
|
|
|
//int nPenetr = SPGetPenetrAOE(aoeCreator,CasterLvl);
|
|
|
|
//Enter Metamagic conditions
|
|
if(nMetaMagic & METAMAGIC_MAXIMIZE)
|
|
{
|
|
nDam = 4;//Damage is at max
|
|
}
|
|
if(nMetaMagic & METAMAGIC_EMPOWER)
|
|
{
|
|
nDam = nDam + (nDam/2); //Damage/Healing is +50%
|
|
}
|
|
|
|
if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, aoeCreator))
|
|
{
|
|
//Fire cast spell at event for the specified target
|
|
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_CLOUDKILL));
|
|
|
|
//Concealement by fog happens no matter what
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eConceal, oTarget, 0.0f, FALSE);
|
|
|
|
//Determine spell effect based on the targets HD
|
|
if (nHD <= 3)
|
|
{
|
|
if(!GetIsImmune(oTarget, IMMUNITY_TYPE_DEATH))
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget);
|
|
}
|
|
}
|
|
else if (nHD >= 4 && nHD <= 6)
|
|
{
|
|
//Make a save or die
|
|
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, PRCGetSaveDC(oTarget, aoeCreator), SAVING_THROW_TYPE_DEATH, OBJECT_SELF))
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
|
}
|
|
else
|
|
{
|
|
if (GetHasMettle(oTarget, SAVING_THROW_FORT))
|
|
// This script does nothing if it has Mettle, bail
|
|
return;
|
|
AssignCommand(aoeCreator, ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, nDam, DURATION_TYPE_TEMPORARY, TRUE, -1.0f));
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNeg, oTarget);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, PRCGetSaveDC(oTarget, aoeCreator), SAVING_THROW_TYPE_SPELL, OBJECT_SELF))
|
|
{
|
|
AssignCommand(aoeCreator, ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, nDam, DURATION_TYPE_TEMPORARY, TRUE, -1.0f));
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNeg, oTarget);
|
|
}
|
|
else
|
|
{
|
|
if (GetHasMettle(oTarget, SAVING_THROW_FORT))
|
|
// This script does nothing if it has Mettle, bail
|
|
return;
|
|
// Halve the damage on succesfull save.
|
|
AssignCommand(aoeCreator, ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, nDam / 2, DURATION_TYPE_TEMPORARY, TRUE, -1.0f));
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNeg, oTarget);
|
|
}
|
|
}
|
|
}
|
|
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
// Getting rid of the local integer storing the spellschool name
|
|
}
|