Updated Darkness spell to use EffectTag. Removed old crafting baseitems. Removed defunct spellbook from Knight of the Weave.
77 lines
2.7 KiB
Plaintext
77 lines
2.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Darkness: On Exit
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//:: NW_S0_DarknessB.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Creates a globe of darkness around those in the area
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of effect.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Feb 28, 2002
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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object oTarget = GetExitingObject();
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object oCreator = GetAreaOfEffectCreator();
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if(DEBUG) DoDebug(GetName(oTarget) + " is leaving " + GetName(oCreator) + "'s darkness effect");
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int bValid = FALSE;
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effect eAOE;
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//Search through the valid effects on the target.
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eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE))
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{
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int nType = GetEffectType(eAOE);
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int nID = GetEffectSpellId(eAOE);
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object oEffectCreator = GetEffectCreator(eAOE);
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if((nID == SPELL_DARKNESS ||
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nID == SPELLABILITY_AS_DARKNESS ||
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nID == SPELL_SHADOW_CONJURATION_DARKNESS ||
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nID == 688 || //bioware SLA darkness
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nID == SHADOWLORD_DARKNESS ||
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nID == SPELL_RACE_DARKNESS ||
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nID == SPELL_DEEPER_DARKNESS ||
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nID == INVOKE_DARKNESS ||
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(nID == -1 && (GetObjectType(GetEffectCreator(eAOE)) == OBJECT_TYPE_ITEM) && GetLocalInt(OBJECT_SELF, "PRC_AoE_IPRP_Init")) // Item-based AoE
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) &&
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GetEffectCreator(eAOE) == oCreator &&
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nType != EFFECT_TYPE_AREA_OF_EFFECT
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)
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{
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if(DEBUG) DoDebug(GetName(oTarget) + " has an effect from " + GetName(oCreator) + "'s darkness effect");
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RemoveEffect(oTarget, eAOE);
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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effect eEffect = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eEffect))
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{
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if(GetEffectTag(eEffect) == "PNP_DARKNESS")
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RemoveEffect(oTarget, eEffect);
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if(GetEffectTag(eEffect) == "PNP35_DARKNESS")
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RemoveEffect(oTarget, eEffect);
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if(GetEffectTag(eEffect) == "BIO_DARKNESS")
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RemoveEffect(oTarget, eEffect);
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eEffect = GetNextEffect(oTarget);
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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