Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
87 lines
3.0 KiB
Plaintext
87 lines
3.0 KiB
Plaintext
/*
|
|
nw_s0_protection
|
|
|
|
Protection From Good, Evil, Law, Chaos
|
|
|
|
By: Flaming_Sword
|
|
Created: Jun 15, 2006
|
|
Modified: Jun 15, 2006
|
|
|
|
Consolidation of 4 scripts, cleaned up
|
|
*/
|
|
|
|
#include "prc_sp_func"
|
|
|
|
//Implements the spell impact, put code here
|
|
// if called in many places, return TRUE if
|
|
// stored charges should be decreased
|
|
// eg. touch attack hits
|
|
//
|
|
// Variables passed may be changed if necessary
|
|
int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
|
|
{
|
|
int nSpellID = PRCGetSpellId();
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
int AlignLC = ALIGNMENT_ALL;
|
|
int AlignGE = ALIGNMENT_ALL;
|
|
effect eDur;
|
|
|
|
switch(nSpellID)
|
|
{
|
|
case SPELL_PROTECTION_FROM_LAW: AlignLC = ALIGNMENT_LAWFUL; break;
|
|
case SPELL_PROTECTION__FROM_CHAOS: AlignLC = ALIGNMENT_CHAOTIC; break;
|
|
case SPELL_PROTECTION_FROM_GOOD: AlignGE = ALIGNMENT_GOOD; break;
|
|
case SPELL_PROTECTION_FROM_EVIL: AlignGE = ALIGNMENT_EVIL; break;
|
|
}
|
|
if((nSpellID == SPELL_PROTECTION__FROM_CHAOS) ||
|
|
(nSpellID == SPELL_PROTECTION_FROM_EVIL))
|
|
eDur = EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR);
|
|
else
|
|
eDur = EffectVisualEffect(VFX_DUR_PROTECTION_EVIL_MINOR);
|
|
|
|
int nDuration = nCasterLevel;
|
|
if (nMetaMagic & METAMAGIC_EXTEND)
|
|
nDuration *= 2; //Duration is +100%
|
|
|
|
effect eAC = VersusAlignmentEffect(EffectACIncrease(2, AC_DEFLECTION_BONUS), AlignLC, AlignGE);
|
|
effect eSave = VersusAlignmentEffect(EffectSavingThrowIncrease(SAVING_THROW_ALL, 2), AlignLC, AlignGE);
|
|
effect eImmune = VersusAlignmentEffect(EffectImmunity(IMMUNITY_TYPE_MIND_SPELLS), AlignLC, AlignGE);
|
|
effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
|
|
|
effect eLink = EffectLinkEffects(eImmune, eSave);
|
|
eLink = EffectLinkEffects(eLink, eAC);
|
|
eLink = EffectLinkEffects(eLink, eDur);
|
|
eLink = EffectLinkEffects(eLink, eDur2);
|
|
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, nSpellID, FALSE));
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,nCasterLevel);
|
|
|
|
return TRUE; //return TRUE if spell charges should be decremented
|
|
}
|
|
|
|
void main()
|
|
{
|
|
object oCaster = OBJECT_SELF;
|
|
int nCasterLevel = PRCGetCasterLevel(oCaster);
|
|
PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
|
|
if (!X2PreSpellCastCode()) return;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
|
|
if(!nEvent) //normal cast
|
|
{
|
|
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
|
|
{ //holding the charge, casting spell on self
|
|
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
|
|
return;
|
|
}
|
|
DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
|
|
}
|
|
else
|
|
{
|
|
if(nEvent & PRC_SPELL_EVENT_ATTACK)
|
|
{
|
|
if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
|
|
DecrementSpellCharges(oCaster);
|
|
}
|
|
}
|
|
PRCSetSchool();
|
|
} |