Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
71 lines
2.2 KiB
Plaintext
71 lines
2.2 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name Close Wounds
|
|
//:: FileName sp_close_wounds.nss
|
|
//:://////////////////////////////////////////////
|
|
/** @file Close Wounds
|
|
Conjuration (Healing)
|
|
Level: Clr 3, Hlr 3
|
|
Components: V
|
|
Casting Time: 1 swift action
|
|
Range: Close
|
|
Target: One creature
|
|
Duration: Instantaneous
|
|
Saving Throw: Will half (harmless)
|
|
Spell Resistance: Yes (harmless)
|
|
|
|
This spell cures 2d4 points of damage. You can cast
|
|
this spell with an instant utterance.
|
|
|
|
Used against an undead creature, close wounds deals
|
|
damage instea of curing the creature (which takes half
|
|
damage if it makes a Will saving throw).
|
|
**/
|
|
//////////////////////////////////////////////////
|
|
// Author: Tenjac
|
|
// Date: 5.10.06
|
|
///////////////////////////////////////////////////
|
|
|
|
#include "prc_inc_spells"
|
|
#include "prc_add_spell_dc"
|
|
|
|
void main()
|
|
{
|
|
if(!X2PreSpellCastCode()) return;
|
|
|
|
PRCSetSchool(SPELL_SCHOOL_CONJURATION);
|
|
|
|
object oPC = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
int nHeal = d4(2);
|
|
int nCasterLvl = PRCGetCasterLevel(oPC);
|
|
|
|
if(nMetaMagic & METAMAGIC_MAXIMIZE)
|
|
nHeal = 8;
|
|
|
|
if(nMetaMagic & METAMAGIC_EMPOWER)
|
|
nHeal += (nHeal/2);
|
|
|
|
//Damage if undead
|
|
if(MyPRCGetRacialType(oTarget) == RACIAL_TYPE_UNDEAD
|
|
|| (GetHasFeat(FEAT_TOMB_TAINTED_SOUL, oTarget) && GetAlignmentGoodEvil(oTarget) != ALIGNMENT_GOOD))
|
|
{
|
|
//SR
|
|
if(!PRCDoResistSpell(oPC, oTarget, nCasterLvl + SPGetPenetr()))
|
|
{
|
|
//save for 1/2 dam
|
|
nHeal += SpellDamagePerDice(oPC, 2);
|
|
if(PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, oPC), SAVING_THROW_TYPE_POSITIVE))
|
|
nHeal = nHeal/2;
|
|
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_S), oTarget);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nHeal, DAMAGE_TYPE_POSITIVE), oTarget);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEALING_S), oTarget);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectHeal(nHeal, oTarget), oTarget);
|
|
}
|
|
PRCSetSchool();
|
|
} |