Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
21 lines
915 B
Plaintext
21 lines
915 B
Plaintext
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// Healer's Balm
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// sp_healrbm.nss
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/*Healer’s Balm: This smooth, sweet-smelling balm
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allows a healer to better soothe the effects of wounds, disease,
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and poison. Healer’s balm provides a +1 alchemical
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bonus on Heal checks made to help an affected creature.
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The effects of healer’s balm last for 1 minute.
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One dose of healer’s balm is enough to coat one
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Medium creature. Applying healer’s balm is a standard
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action that provokes attacks of opportunity. It can be
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applied as part of a standard action made to administer
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first aid, treat a wound, or treat poison. */
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void main()
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{
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object oPC = OBJECT_SELF;
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_HEAL, 1), oPC, TurnsToSeconds(1));
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SendMessageToPC(oPC, "You coat your hands in Healer's Balm.");
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} |