Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
28 lines
1.0 KiB
Plaintext
28 lines
1.0 KiB
Plaintext
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// Keenear Powder
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// sp_keenear.nss
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//////////////////////////////////////////////////////////////
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/*
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Keenear Powder: This dry white powder sharpens a
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creature’s hearing when applied to the ear. The powder
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is effective for only a short time, so it is more often used
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by those trying to avoid guards or sentries than by those
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tasked with guarding an area for a longer time. Keenear
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powder provides a +1 alchemical bonus on Listen checks
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for 1 minute.
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One dose of keenear powder is enough to affect the
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hearing of a creature of any size, but the creature must
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have ears to gain any benefit from the powder. Applying
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keenear powder is a standard action that provokes attacks
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of opportunity.
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*/
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#include "prc_inc_spells"
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void main()
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{
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object oTarget = PRCGetSpellTargetObject();
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectSkillIncrease(SKILL_LISTEN, 1), oTarget, TurnsToSeconds(1));
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SendMessageToPC(oTarget, "Your hearing is enchanced.");
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} |