PRC8/nwn/nwnprc/trunk/spells/sp_pestilence.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
sp_pestilence
Disease effect on target. The disease will spawn an AOE
that will spread the disease for 24h from infection.
By: Ornedan
Created: Dec 25, 2004
Modified: Jul 2, 2006
*/
#include "prc_sp_func"
#include "prc_inc_sp_tch"
#include "prc_add_spell_dc"
void SetupPestilenceAura(object oTarget, object oCaster, int nCasterLevel)
{
effect eAoE = EffectAreaOfEffect(AOE_MOB_PESTILENCE);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAoE, oTarget, HoursToSeconds(24) /*+10*/, FALSE, SPELL_PESTILENCE, nCasterLevel, oCaster);
object oAoE = GetAreaOfEffectObject(GetLocation(oTarget), "VFX_MOB_PESTILENCE");
SetAllAoEInts(SPELL_PESTILENCE, oAoE, PRCGetSpellSaveDC(SPELL_PESTILENCE, SPELL_SCHOOL_NECROMANCY), 1, nCasterLevel);
}
//Implements the spell impact, put code here
// if called in many places, return TRUE if
// stored charges should be decreased
// eg. touch attack hits
//
// Variables passed may be changed if necessary
int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
{
int nMetaMagic = PRCGetMetaMagicFeat();
int nSaveDC = PRCGetSaveDC(oTarget, oCaster);
int nPenetr = nCasterLevel + SPGetPenetr();
float fMaxDuration = RoundsToSeconds(nCasterLevel); //modify if necessary
effect eDisease = EffectDisease(DISEASE_PESTILENCE);
int iAttackRoll;
// Check for the disease component
if(!PRCGetHasEffect(EFFECT_TYPE_DISEASE, oCaster))
{
if(GetIsPC(oCaster))
{
SendMessageToPC(oCaster, "You need to to be diseased to cast this spell");
}// end if - is oCaster a PC
}// end if - caster isn't diseased
else
{
// Check if the target is valid
if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, OBJECT_SELF))
{
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_PESTILENCE));
//Make touch attack
iAttackRoll = PRCDoMeleeTouchAttack(oTarget);
if(iAttackRoll)
{
//Make sure the target is a living one
if(PRCGetIsAliveCreature(oTarget))
{
//Make SR Check
if (!PRCDoResistSpell(oCaster, oTarget, nPenetr))
{
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nSaveDC, SAVING_THROW_TYPE_DISEASE))
{
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDisease, oTarget, 0.0f, FALSE, SPELL_PESTILENCE, nCasterLevel, oCaster);
SetLocalInt(oTarget, "SPELL_PESTILENCE_DC", nSaveDC);
SetLocalInt(oTarget, "SPELL_PESTILENCE_CASTERLVL", nCasterLevel);
SetLocalInt(oTarget, "SPELL_PESTILENCE_SPELLPENETRATION", nPenetr);
SetLocalObject(oTarget, "SPELL_PESTILENCE_CASTER", oCaster);
SetLocalInt(oTarget, "SPELL_PESTILENCE_DO_ONCE", TRUE);
// DelayCommand(4.0f, DeleteLocalInt(oTarget, "SPELL_PESTILENCE_DO_ONCE"));
// Delayed a bit. Seems like the presence of the disease effect may
// not register immediately, resulting in the AoE killing itself
// right away due to that check failing.
DelayCommand(0.4f, SetupPestilenceAura(oTarget, oCaster, nCasterLevel));
}// end if - fort save
}// end if - spell resistance
}//end if - only living targets
}// end if - touch attack
}// end if - is the target valid
}// end else - the caster is diseased
return iAttackRoll; //return TRUE if spell charges should be decremented
}
void main()
{
object oCaster = OBJECT_SELF;
int nCasterLevel = PRCGetCasterLevel(oCaster);
PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
if (!X2PreSpellCastCode()) return;
object oTarget = PRCGetSpellTargetObject();
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
if(!nEvent) //normal cast
{
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
{ //holding the charge, casting spell on self
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
return;
}
DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
}
else
{
if(nEvent & PRC_SPELL_EVENT_ATTACK)
{
if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
DecrementSpellCharges(oCaster);
}
}
PRCSetSchool();
}