PRC8/nwn/nwnprc/trunk/spells/x2_s0_vinementc.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//::///////////////////////////////////////////////
//:: Vine Mine, Entangle C
//:: X2_S0_VineMEntC
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Upon entering the AOE the target must make
a reflex save or be entangled by vegitation
*/
//:://////////////////////////////////////////////
//:: Created By: Andrew Nobbs
//:: Created On: Nov 25, 2002
//:://////////////////////////////////////////////
//:: Last Updated By: Georg Zoeller, 14/08/2003
//:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
#include "prc_inc_spells"
#include "prc_add_spell_dc"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
//Declare major variables
effect eHold = EffectEntangle();
effect eEntangle = EffectVisualEffect(VFX_DUR_ENTANGLE);
//Link Entangle and Hold effects
effect eLink = EffectLinkEffects(eHold, eEntangle);
//--------------------------------------------------------------------------
// GZ 2003-Oct-15
// When the caster is no longer there, all functions calling
// GetAreaOfEffectCreator will fail. Its better to remove the barrier then
//--------------------------------------------------------------------------
if (!GetIsObjectValid(GetAreaOfEffectCreator()))
{
DestroyObject(OBJECT_SELF);
return;
}
int nPenetr = SPGetPenetrAOE(GetAreaOfEffectCreator());
object oTarget = GetFirstInPersistentObject();
while(GetIsObjectValid(oTarget))
{ // SpawnScriptDebugger();
if(!GetHasFeat(FEAT_WOODLAND_STRIDE, oTarget) &&(GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_IS_INCORPOREAL) != TRUE) )
{
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
{
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), 529));
//Make SR check
if(!GetHasSpellEffect(SPELL_ENTANGLE, oTarget))
{
if(!PRCDoResistSpell(GetAreaOfEffectCreator(), oTarget,nPenetr))
{
int nDC = PRCGetSaveDC(oTarget,GetAreaOfEffectCreator());
//Make reflex save
int n = PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, (nDC),SAVING_THROW_TYPE_NONE,GetAreaOfEffectCreator() );
if(n == 0)
{
//Apply linked effects
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(2),FALSE);
}
}
}
}
}
//Get next target in the AOE
oTarget = GetNextInPersistentObject();
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
// Erasing the variable used to store the spell's spell school
}