Gated DEBUG text in unarmed_caller.nss Added feat constants for the Combat Focus line of feats. Fixed & tested Fey + PrC spellcasting durations and the caster level returned for templates.
50 lines
1.6 KiB
Plaintext
50 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Unarmed handling script
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//:: unarmed_caller
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//::///////////////////////////////////////////////
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/*
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A single calling point for UnarmedFeats() and
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UnarmedFists(). This is called from EvalPRCFeats
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after all scripts that need these two funtions
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called are run.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Ornedan
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//:: Created On: 15.03.2005
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//:://////////////////////////////////////////////
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#include "prc_inc_unarmed"
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void main()
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{
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if (DEBUG)
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{
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DoDebug("unarmed_caller: FUNCTION STARTED");
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DoDebug("unarmed_caller: CALL_UNARMED_FEATS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS)));
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DoDebug("unarmed_caller: CALL_UNARMED_FISTS = " + IntToString(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS)));
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}
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int bCont = FALSE;
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS))
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{
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if (DEBUG) DoDebug("unarmed_caller: CALLING UnarmedFeats");
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UnarmedFeats(OBJECT_SELF);
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bCont = TRUE;
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}
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS))
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{
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if (DEBUG) DoDebug("unarmed_caller: CALLING UnarmedFists");
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UnarmedFists(OBJECT_SELF);
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bCont = TRUE;
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}
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if(bCont)
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{
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DeleteLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS);
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DeleteLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS);
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SetLocalInt(OBJECT_SELF, UNARMED_CALLBACK, TRUE);
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ExecuteAllScriptsHookedToEvent(OBJECT_SELF, CALLBACKHOOK_UNARMED);
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DeleteLocalInt(OBJECT_SELF, UNARMED_CALLBACK);
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}
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} |