Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 13/02/19 by Stratovarius
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| 
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| Dancing Shadows
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| 
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| Apprentice, Shutters and Clouds 
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| Level/School: 3rd/Illusion (Glamer) 
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| Range: Touch 
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| Target: One creature
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| Duration: 1 round/level 
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| 
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| You draw the shadows around yourself or another subject, where they waver and shift, partially obscuring form.
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| 
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| You grant the subject gains total concealment. 
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| */
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| 
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| #include "shd_inc_shdfunc"
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| #include "shd_mysthook"
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| 
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| void main()
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| {
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|     if(!ShadPreMystCastCode()) return;
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| 
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|     object oShadow      = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
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| 
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|     if(myst.bCanMyst)
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|     {
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|         myst.eLink = EffectLinkEffects(EffectConcealment(50), EffectVisualEffect(VFX_DUR_SHADOWS_ANTILIGHT));
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|                
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|         myst.fDur = 6.0 * myst.nShadowcasterLevel;       
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|         if(myst.bExtend) myst.fDur *= 2;
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|         // Duration Effects
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|         if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink);
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);               
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|     }
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| } |